The documentation set for this product strives to use bias-free language. For the purposes of this documentation set, bias-free is defined as language that does not imply discrimination based on age, disability, gender, racial identity, ethnic identity, sexual orientation, socioeconomic status, and intersectionality. Exceptions may be present in the documentation due to language that is hardcoded in the user interfaces of the product software, language used based on RFP documentation, or language that is used by a referenced third-party product. Learn more about how Cisco is using Inclusive Language.
Step 1 Click RSS Text on the toolbar.
DMD drops the new RSS text object onto your canvas.
Step 2 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Click its Edit icon in the Objects drawer, enter its new name, and then click OK.
Step 3 Stop. You have completed this procedure.
While an object is locked, you cannot edit or delete it.
Step 1 Select the object that should change. You can:
Step 2 Click the Unlocked check box.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Click Delete (s/5_x/5_4/dmd/user/guide/rss.fm/jcr:content/renditions/rss-16.jpg" ALIGN="BASELINE" ALT="">).
Note The deletion occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was deleted accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Enter the routable HTTP URL of an RSS feed that your digital signs should show.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Tip When you check Constrain Proportions, you can change either the width or height manually. Then, DMD adjusts the other one automatically. This convenience ensures that your object’s basic shape does not change.
DMD applies these new dimensions to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Tip X and Y coordinates pinpoint the position of an object’s first pixel, as counted from left to right and top to bottom.
• X measures pixel offset from the left canvas edge. Increase X to nudge an object toward the right edge.
• Y measures pixel offset from the top canvas edge. Increase Y to nudge an object toward the bottom edge.
DMD moves to the selected object to its new coordinates.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
You can rotate RSS objects. However, they do not support free rotation to any angle, as many other DMD object types do. Instead, their supported rotation angles are exactly 0, 90, 180, and 270 degrees.
Step 1 Select the object that should change. You can:
Step 2 Find the Rotate list on the Style tab, in the Properties drawer. Then, choose an option from the list..
DMD applies the new rotation angle to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Choose a typeface from the list on the Styles tab, in the Properties drawer.
DMD applies the new typeface to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 3 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the character formatting buttons () on the Style tab, in the Properties drawer.
Step 3 Click the buttons in any sequence until you obtain the desired result. Experiment. Combine formats.
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DMD applies the new character formats to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Find the color tool () on the Style tab in the Properties drawer.
DMD reveals a related control () when your pointer hovers over the color tool.
Step 3 Do one of the following.
DMD applies the new color to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
You can apply only one horizontal alignment at a time, per object. You can reset it at any time.
Step 1 Select the object that should change. You can:
Step 2 Find the horizontal alignment buttons () on the Style tab, in the Properties drawer.
Step 4 Stop. You have completed this procedure.
You can apply only one vertical alignment at a time, per object. You can reset it at any time.
Step 1 Select the object that should change. You can:
Step 2 Find the vertical alignment buttons () on the Style tab, in the Properties drawer.
Step 4 Stop. You have completed this procedure.
Visual density causes an object to be transparent, translucent, or opaque.
Step 1 Select the object that should change. You can:
Step 2 Find the Object Opacity slider (), on the Styles tab, in the Properties drawer.
Tip When you push the slider left or right, a tooltip () appears above the slider’s handle. This tooltip tells you the object’s current percentage of density.
Step 3 Push the slider left or right to control your object’s density.
DMD applies the new density to the selected object.
Note The change occurs immediately. DMD does not prompt you to confirm this action.
Tip You can restore an object that was changed accidentally. Simply choose Edit > Undo immediately afterward. The object returns to its previous state.
Step 4 Stop. You have completed this procedure.
Step 1 Select the object that should change. You can:
Step 2 Check the Scroll check box (), on the Style tab in the Properties drawer.
Tip Do this even if your text should fade in and out and not “scroll.”
A list loads under the check box. Its options are the dynamic text effects that we support in this release. For example:
Step 3 Choose an option to use it.
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Step 4 Stop. You have completed this procedure.