Cisco Unity Connection 10.x Supported Platforms List
Specifications for Virtual Platform Overlays
Additional Information Related to Platform-Overlay Specifications
Cisco Unity Connection Cluster
Jabber Scaling Platform (Unity Connection 10.5(2) SU2 and later)
Configuring vCPU, vRAM, and vDisk for Virtual Machines
Additional Platform Information
Replacing a Unity Connection Server as You Upgrade to Unity Connection 10.x
Specifications for Currently Shipping Platforms Supported for Unity Connection 10.x
Currently Shipping Blade Servers for Cisco Integrated Services Routers Generation 2 (ISR G2)
Cisco UCS E140D, E140DP, E160D, and E160DP
Currently Shipping Platforms for Virtual Configurations
Specifications for Virtual Platform Overlays Supported by Unity Connection SRSV 10.0(1) and later
Specification for HTTPS Networking
This document provides information about the platforms supported for Unity Connection 10.x, including those shipped by Cisco and those provided by customers. The Unity Connection installation application prevents installation on servers that do not meet the exact specifications or models listed in this document.
For additional specifications and support limits on each platform, see the applicable section:
Note Cisco Unity Connection 10.x is not pre-installed on any platform. Unity Connection 10.0(1) and later can only be installed on virtual machines.
This section describes specifications and limits for Cisco Unity Connection 10.x installed on a virtual machine.
For information on system requirements for a virtual environment, see the “Requirements for Installing Cisco Unity Connection on a Virtual Machine” section in the System Requirements for Cisco Unity Connection Release 10.x at http://www.cisco.com/en/US/docs/voice_ip_comm/connection/10x/requirements/10xcucsysreqs.html.
For platform/ part number, see the link: http://docwiki.cisco.com/wiki/Virtualization_for_Cisco_Unity_Connection
1@a minimum of 2.13 GHz (2.13 GHz reserved) or |
For Xeon 5600 and 7500 processors-4@a for minimum of 2.53 GHz each(10.12 GHz reserved) For Xeon E7 processors-4@a minimum of 2.4 GHz each(9.6 GHz reserved) |
For Xeon 5600 and 7500 processors -7@a minimum of 2.53 GHz each (17.71 GHz reserved) For Xeon E7 processors -7@a minimum of 2.4 GHz each (16.8 GHz reserved) |
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Select the required OVA configuration from the drop-down list available for up to 10,000 users: |
Select the required OVA configuration from the drop-down list available for up to 20,000 users: |
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85 |
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1006 |
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Total number of active clients: Cisco Unified Personal Communicator + Third-party IMAP + Cisco Unity conferencing + Cisco Unified Mobile Advantage + RSS + Phone View users (assumes all IMAP Idle clients; see the
“IMAP Idle Clients” section)
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107 |
358 |
359 |
3510 |
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011 |
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1.For VMware vSphere ESXi 5.1 and earlier, at least one processor core must be available for the VMware ESXi hypervisor / scheduler. 2.For VMware vSphere ESXi 5.5 and later, Latency Sensitivity function is included to reduce virtual machine latency. When the Latency Sensitivity value is set to high you do not need to leave any unused processor core for the ESXi hypervisor / scheduler. 3.For Spec- based processor requirements, see http://docwiki.cisco.com/wiki/Specification-Based_Hardware_Support#Processor_Requirements. 5.For SRE-910 and UCS E blade, though you are allowed to create more than 8 ports on Cisco Unity Connection Administration, it is recommended to create a maximum of 8 ports to avoid performance issues. 7.The total number of Unity Connection SRSV branches supported is applicable only for Unity Connection 10.5(1) and later releases. The total number for SRSV branches supported for Unity Connection 10.0(1) is 5. 8.The total number of Unity Connection SRSV branches supported is applicable only for Unity Connection 10.5(1) and later releases. The total number for SRSV branches supported for Unity Connection 10.0(1) is 10. 9.The total number of Unity Connection SRSV branches supported is applicable only for Unity Connection 10.5(1) and later releases. The total number for SRSV branches supported for Unity Connection 10.0(1) is 10. 10.The total number of Unity Connection SRSV branches supported is applicable only for Unity Connection 10.5(1) and later releases. The total number for SRSV branches supported for Unity Connection 10.0(1) is 10. 11.To change the number of CPUs(1vCPU to 2vCPU) for 1000 users overlay, see “Modifying the CPU” section in the ReadMe of the applicable OVAs at https://software.cisco.com/download/release.html?mdfid=283062758&release=OVA-10.5&softwareid=282074348&sortparam= |
The Unity Connection cluster feature provides high-availability voice messaging with two Unity Connection servers that are configured in a cluster. In this configuration, also known as active-active high availability, a single node consists of two servers, and the number of ports depends on the server model. The total number of node ports is additive (meaning a single node can support up to 500 ports, but the total number of users supported is applicable only to the primary server. The primary and secondary servers in a cluster must match in CPU and amount of memory, or the configuration is not supported.
If the hard disk space does not match on the two servers that you are using for a cluster, the smaller amount of disk space determines the storage capacity for each server in the cluster. See also the “Requirements for a Cisco Unity Connection 10.x Cluster” section in System Requirements for Cisco Unity Connection Release 10.x at http://www.cisco.com/en/US/docs/voice_ip_comm/connection/10x/requirements/10xcucsysreqs.html.
The calculations for the total number of active clients assume the use of IMAP clients that support IMAP Idle. Cisco Unified Personal Communicator 7.0 and earlier, Cisco Unified Mobility Advantage, and Cisco Unified Mobile Communicator do not support IMAP Idle. As a result, each active instance of each of these clients (that does not support IMAP Idle) that is accessing Unity Connection voice messages counts as four active clients.
The table displays information of the number of Jabber Client that are supported in Unity connection along with single inbox users based on specific OVA.
Note The number of qualified users given in the table are based on the assumptions that while using Jabber for voice messaging operation the users have less telephony usage.
To simplify deployment of Unity Connection on a virtual machine, Cisco provides OVA templates for the virtual platform overlays defined in Table 1.
In addition, the OVA templates align the file system on the virtual disk(s) in the virtual machine at 64-KB blocks, which results in improved storage input/output operations per second (IOPS).
For information on downloading the latest OVA files, see the “Installation and Upgrade Information” section in the applicable Release Notes for Cisco Unity Connection at http://www.cisco.com/en/US/products/ps6509/prod_release_notes_list.html.
For information on deploying an OVA file while installing a new Unity Connection virtual server, see Install, Upgrade,and Maintenance Guide for Cisco Unity Connection Release 10.x at http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/connection/10x/install_upgrade/guide/10xcuciumgx.html.
For information on deploying an OVA file while migrating from a physical server to a virtual server, see the “Migrating from a Cisco Unity Connection Physical Server to a Unity Connection 10.x Virtual Server” chapter of the Reconfiguration and Upgrade Guide for Cisco Unity Connection Release 10.x. .
For information on deploying other Unified Communication applications on the same physical server with Unity Connection, see the Unified Communications Virtualization wiki at http://docwiki.cisco.com/wiki/Unified_Communications_Virtualization.
MCS servers are not supported for use with Unity Connection 10.x, and an attempt to install or upgrade to Unity Connection 10.x on these servers will fail. For more information on migrating a physical server to a virtual machine as you upgrade to Unity Connection 10.x, see the applicable chapter in the Reconfiguration and Upgrade Guide for Cisco Unity Connection Release 10.x at
http://www.cisco.com/c/en/us/td/docs/voice_ip_comm/connection/10x/install_upgrade/guide/10xcuciumgx/10xcuciumg050.html#45986
For detailed specifications on virtual platforms supported with Unity Unity Connection 10.0(1) and later, see
http://docwiki.cisco.com/wiki/Virtualization_for_Cisco_Unity_Connection.
http://www.cisco.com/en/US/prod/collateral/modules/ps10598/data_sheet_c78-553913.html |
For more information on SRE-900 and SRE-910, refer to http://docwiki.cisco.com/wiki/Cisco_Unity_Connection_on_UCSE.
Up to three (Cisco UCS E140D or E160D) or two (Cisco UCS E140DP or E160DP): |
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http://www.cisco.com/en/US/prod/collateral/ps10265/ps12629/data_sheet_c78-705787.html |
For more information on UCS E-140D, E140DP, E160D, and E160DP, refer to http://docwiki.cisco.com/wiki/Cisco_Unity_Connection_on_UCSE.
Unity Unity Connection 10.0(1) and later releases can only be installed on virtual machines. For more information on currently shipped platforms for virtual configurations, see
http://docwiki.cisco.com/wiki/Virtualization_for_Cisco_Unity_Connection
This section lists the supported hardware platforms and the minimum Cisco IOS software release required to support the hardware platform Cisco Unity Connection SRSV.
Note A different Cisco IOS software release may be required depending on the version of Cisco Unified Communications Manager Express or Cisco Unified Survivable Remote Site Telephony (SRST) being used. For more information refer to Cisco Unified Communications Manager Express documentation available at http://www.cisco.com/en/US/products/sw/voicesw/ps4625/index.html.
This section lists the specifications for virtual platform overlays supported by Cisco Unity Connection SRSV.
Total number of available voice ports
14
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You can use HTTPS networking to link one or more Cisco Unity Connection servers or clusters to form a well-connected network based on hub-spoke topology.
For more information, see Requirements for HTTPS Networking section in
http://www.cisco.com/en/US/docs/voice_ip_comm/connection/10x/requirements/10xcucsysreqs.html